A mass-battle fantasy game where you can field combined armies of humans, elves, goblins, dwarves, and more, and develop your army over the course of a campaign.
Empires have fallen, and the land is broken. The great oathmarks which once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present.
Created by Joseph A. McCullough, designer of Frostgrave, Stargrave, and Silver Bayonet, Oathmark is a mass-battle fantasy wargame which puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line.
Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types and growing to eclipse your rivals… or lose what you fought so hard to gain and fall as so many would-be emperors before you.
The innovative realm-management and territory rules, as well as how they affect players' choices for units makes the game a novel and engaging experience alone, not to mention the tight rules and many unusual tactics you can bring to bear over the course of your campaigns. The flavor of the implied setting works equally well for emulating Middle Earth as it does whatever generic fantasy setting you prefer.